3D Character Artist | Game Artist
Hi! I’m Rodrigo Gonçalves, a 3D Character Artist specializing most in 3D Modeling, Digital Sculpting and Texturing for creative projects.
• Some released projects that I worked on so far:
• Some portfolio works samples
• Publications and Highlights:
* Some recognition and highlights of my work:
+ Honourable Mention at Artstation’s Challenge 2018 – “Beneath the Waves – Game Character Art (real-time)”
+ 1st Place at Artstation’s Challenge 2017 – “Ancient Civilizations: Lost & Found – Game Character Art (real-time)”
+ 2x Top Row at ZbrushCentral.com.
+ ZBrushCentral 2017 Highlights Video at 3m:26s.
+ ZBrushCentral 2016 Highlights Video at 0m:32s.
+ 1x Top Row at ArtStation.com.
+ 5x Polycount Recap at Polycount.com.
+ 14x Editor’s Choice at CGSociety.
+ 5x Staff Pick at Sketchfab.com.
+ 1x Marmoset Toolbag Weekly Artist Highlight
+ 1x Marmoset Toolbag Turntable of the Day
+ ZBrushCentral Highlights.
+ 1x Artist Highlight at CGSociety.
+ 3x articles featured at 80 Level website
Some publications/magazines where my work has been shown
Image FX Magazine – 2017 . Issue 150
Location: Online | Published: July/August 2017 (Issue 150) | ImagineFX Magazine – issue 150| Project Created
My work Blacksmith that I did for the Artstation Art Challenge – Ancient Civilizations Lost & Found, was featured in ImagineFX Magazine (issue 150) along with awesome artists around. Thanks Artstation and ImageFX Magazine! Check it out for free this ImagineFX’s article at Artstation Magazine website.
3D Creative Magazine – 2014 . Issue 110
Location: UK | Published online: October 2014 (Issue 110) | 3DCreative Website |My Sketchbook
I was invited by 3DCreative Magazine to participate in an awesome article “Create expressive cartoon characters” where I share my creation process and ZBrush sketching methods for expressive cartoons.
InCG Magazine – 2014 . Issue 18
Location: Taiwan | Published: March 2014 (Issue 18) | InCG Website | Magazine Cover | Project created | Verold Studio
My artwork and website were featured in an awesome article about “3D Tools For Web” with Verold Studio in the InCG Magazine, issue 18 (March 2014).
InCG Magazine – 2013 . Issue 16
Location: Taiwan | Published: Sep 5, 2013 (Issue 16) | InCG Website | Magazine Cover | Project created
I was invited by InCG Magazine (a CG magazine in Taiwan) to write a tutorial about “Creating 3D cartoon-style game characters”, 10 pages explaining a fully detailed creation process.
Eye For Games Magazine – 2013.1
Location: Amsterdam – Netherlands | Published: Apr 16, 2013 | Online magazine link | EFG Website| Project created
My work was featured in the cover of the Eye For Games Magazine 2013.1. Thanks EFG Magazine!