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Project created for the Artstation Art Challenge: “Ancient Civilizations: Lost & Found Game Character Art (Real-time)”.


My role:
Digital Sculpting, 3d Modeling, Re-topology, UVs, Bake Textures, PBR texturing and post-production.
Tools: ZBrush, TopoGun, Photoshop, Substance Painter, 3D-Coat, xNormal, Marmoset Toolbag.
Credits: Based on concept art of Tatiana Vetrova.

Real-time model

Wire-frame – Low-poly




Real-time model – Marmoset Viewer

UV sets

Textures maps & Bake textures

High-poly model

Breakdowns & WIP