Fan Art done to study about 3D modeling and texturing workflows for cinematics & 3D illustration.

My role: 3D Modeling & Digital Sculpting, re-topology, UV, texturing, shading, render and post-production.
Tools: Zbrush, TopoGun, 3D-Coat, Photoshop, Marmoset Toolbag.
Credits: Concept art by Warner Bros. This project is a Fan Art and for studies purposes only.

Real-time: Marmoset Toolbag Viewer

High-poly model

High-poly wire-frame