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  • ▪ works
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Rodrigo Gonçalves

Rodrigo Gonçalves

  • ▪ works
  • ▪ Breakdowns
  • ▪ Artstation
  • ▪ Instagram
  • ▪ Twitch
  • Contact

Orc Warrior: Real-time


Project to study 3D characters for games. Based on the Concept art of Max Grecke.

My role: Modeling & Digital sculpting, re-topology, UV, texturing and post-production.
Tools: Zbrush, TopoGun, Photoshop, 3D-Coat, Marmoset Toolbag.
Credits: Based on the Concept art of Max Grecke.

Low-poly model


Real-time model – Marmoset Viewer

Textures maps

Low-poly: Wire-frame

High-poly model

Breakdowns

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